Sunday, December 27, 2009
GPGPU Test in Open Cobalt
Video of a Lorenz Attractor GPGPU object being calculated within an Open Cobalt virtual world. GPGPU (general-purpose computing on graphics processing units) techniques leverage a computer's graphics processor (GPU) to perform calculations that in most applications are traditionally handled by the computer's main processor (CPU). User interface elements within the Open Cobalt world can be used to dynamically color, rotate and translate the object. This is a continuation of Matthew Chadwick's explorations into GPU-computed chaotic attractors of dynamical systems in virtual worlds. The results are visually impressive. What's even more impressive is that you can navigate through these clouds in real-time. It's good to see this being worked on within the Open Cobalt code base. Thank you Matthew!