Tuesday, June 2, 2009
Reconstituted Worlds
This new video from GreenbushTV shows how you can discover a previously saved Open Cobalt virtual world using an in-world Web browser and then take steps to create a 3D hyperlink to that world after loading it from a web directory.
The capability of saving and accessing Open Cobalt worlds by leveraging the existing Web means that now anyone can create any number of virtual worlds and then make those worlds available to anyone with access to directories on which Open Cobalt's .c3d files are stored. It also means that our project is beginning to leverage already deployed Web infrastructures to support the distribution of, and access to, deeply collaborative virtual spaces.
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That's excellent. Great idea, and nicely done.
ReplyDeleteI just spent the day with the Croquet SDK and Cobalt. Sigh. It's clear Cobalt was what I'm looking for. It's also clear that it is called "in-pre-alpha" for a reason. It crashes on my MacBookPro. It fails outright on Vista. Sure, there is some business of installing OpenGL and OpenAL. That's nice. I don't see any clear documentation addressing that problem. I've looked.
ReplyDeleteCobalt is profound. I want to use it at Smalltalk Television for real Smalltalk training; not just the Flash videos I have. But that day is at least somewhere in 2010. I love the videos you have around, but they must be in ideal conditions.
I didn't care about the iPhone. I do care about this. I'll be back when it's in beta.
(And please don't tell me to pick up a wrench and fix everything myself. I'm so committed to Smalltalk Television, I worry about my health sometimes.)
Chris